Underneath all the aesthetic choices we have made; the music, the visuals, the performances, and the animation, lies a story that rings true to me and what I believe Virtual Reality to be good at, profoundly connecting the viewer with characters and their stories.
As artists, we were compelled to use this opportunity to dive deep into what makes stories relevant to us. There is a lot of CG wizardry in Madrid Noir, but at its core lies a small, yet universal story of a disconnected family. We pulled from our own experience to develop the character’s personalities and conflicts, creating a young protagonist who struggles to understand her place in her uncle’s life and who is looking for an opportunity to prove herself.
The only way to infuse the project with the heart, humour and suspense that we needed was to use animation’s ability to suspend audiences’ disbelief. Films that are engaging no matter your age, such as the Wallace and Gromit or Pixar films are a particularly key influence on us as they manage to marry adventure and danger with a hysterically funny and charming sense of wit. Since I decided to dedicate my life to creating animation, I have had one goal in mind, to bring a rise to the presence of genre driven narratives in the artform and I believe this project stands as a testament to that.
As a VR enthusiast myself, I know there is room in the medium for fun, lighthearted and theatrical experiences in which players can get directly involved on a physical as well as an emotional level with the characters.
I hope Madrid Noir charms your inner child, infuses your life with wonder and thrills you to no end.